Presents

Presents

Thursday, April 13, 2017

The XP: Chapter 6

The Group has killed the second to last boss in the Hall of Shattered memories. A monster that had once been a talented human thief had made a deal with a demon to travel freely throughout time. He had no way of knowing that the more he traveled through time the more of his soul the demon sucked into a giant hourglass. Once his soul was trapped entirely he was doomed to spend an eternity defending the Demon’s Cavern of stolen souls.

They had chosen the Hall of Shattered memories for two reasons. The first was that the Thief of Time was easily considered one of the best tests of end game content. Each player on a team had to know their roll and execute it perfectly. The fact that the dungeon was limited to five players and end game content ranged from fifteen to forty players was what made it such a good test. It was an easy gauntlet to run Trart through so he could quickly learn all the skills a Rainbringer relied on.

The second reason was that after the Thief of Time’s death cut scene the entire dungeon reset allowing them to run in it multiple times a day. Every other dungeon had a daily lock out which mean they would have a much harder time recovering the cash they spent on gearing Trart.

On their way out of the Dungeon for the twelfth time Trart asked the question Bob had been waiting the last two runs to hear. “How come we never fight the final boss? I know I owe you guys a bunch of gold but this is really, really boring.”

Bob smiled. “Aside from engaging the daily lockout, It took you three attempts to do everything you needed to do so we could kill the thief of memories. The Keeper of Forgotten Promises is easily three times harder. So, do you wanna pay off your debt nice and quick or do you wanna screw around?” She asked.

The others were behind Trart all praying for the right answer. Trart thought about it for a second 
looking guilty “Would you be super pissed if I said screw around for a bit?” He asked. The others silently celebrated and cheered behind him. By the time he spun around they were standing normally.

Bob’s smile was much larger. “I wouldn’t mind screwing around for a bit. And besides, we can always finish up the last five runs tomorrow.” She pointed out. “All right then, let’s screw around. Now listen up. Here’s how this is going to work. The Keeper of Forgotten Promises is half a step below end game content. I will be playing Dreams of Unbridled Fury and Etude of Ebbing Sanity.” She explained.

“When did you learn to play two songs at once?” Stygian asked.

Bob waved her hand. “Long story short, I paid The Matriarch to take me to and run me through the Theater of a Thousand Solos. There’s a specific boss that gives intertwining songs as a custom perk.” She explained. “Blackout I need you to consistently cycle Serenity's Waterfall, I know we’ve run this before just you and me, but we’ve got two more people to cover.”

“The only reason we were able to two man this place was because I was direct healing you for most of your life every second. If I run Serenity's Waterfall it’s gonna leave you exposed.”

Stygian stepped forward “Not as much as you might think.” He offered.

Bob nodded. “You are more right than you know. This fight normally requires a tank and an off tank. So this entire fight consists of you taking an absolute pounding.”

Trart stepped up. “What about me? What do I do?”

Bob turned to Trart. “You get to go hog wild. Stygian is gonna pull more agro than you ever thought possible which means you get to use every aspect of that pretty little gun we bought you. I want you to be a trigger happy death dealer. Bring the pain and bring lots of it.” She demanded. “Now is everyone clear how this is going to work?”

They all nodded.

Bob turned toward the entrance. “All right then, let’s do this.”

The others followed her into the Dungeon.